Keyhole Games

Coming soonFamilyAges 7+

The card game where every penalty bounces back

You started it. Now it's coming home.

The BACKFIRE game box

$5 once

  • Guests play free, no account
  • Host it every game night
  • 2 to 8 phones, any screen

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A stack in BACKFIRE: you play a Pump, the count is 2. They bounce it back with a Pump, 4. You play a Turbo, 7. They play a Turbo and hit 10, and the bomb goes off on you, because you started it.
  • 2 to 8players
  • 10 to 15minutes a game
  • No appphones are your hand
  • Any screenis the table

A loud, fast card game for 2 to 8 phones and one shared screen. Hit the next player with a Pump and they can slap it straight back at you, bigger. The count climbs, the whole room leans in, and at 10 it blows on whoever started it.

Be first to play BACKFIRE

One email when it opens, and nothing else unless you tick the box. We never sell your email. How we use your email

A Keyhole Games party game

What makes it BACKFIRE

Four things that make the table erupt

  • Bounce it back

    Hit with a Pump? Slap down a Pump or Turbo of your own, any color, and the whole count goes straight back to the player who sent it, bigger. It is a duel between two seats, and the rest of the room gets a front-row view.

  • Overload at 10

    The count stops at 10, and when it gets there it blows on whoever started the stack. Every Pump is a dare: are you sure you want to start this?

  • Bail Out

    Drowning? Bail out of the hand. You take a hit to your score and sit the rest of the hand out, and the whole stack lands on the player who sent it.

  • FUMES! and GOTCHA!

    About to go down to one card? Call FUMES! as you play. Forget, and every other phone gets three seconds to slam GOTCHA!, which fires a +2 stack straight at you.

How it works

Phones are your hand. Any screen is the table.

  1. 1

    Open it on any screen

    A TV, laptop or tablet becomes the table: the pile, the count and everyone's card count, big enough to read from the couch.

  2. 2

    Everyone scans in

    Phone cameras open the room. No app, no account for guests. Your hand lives on your phone, where nobody else can see it.

  3. 3

    Play, 2 to 8 of you

    Match the color or the number and empty your hand. Three hands, about 10 to 15 minutes, lowest score takes the podium.

The deck

Four suits of our own, five cards that cause trouble

A 116-card deck, dealt by the game. Match the suit or the number to play. Every suit has its own shape as well as its own color, so color is never the only clue.

  • 777Flame orange
  • 333Bolt teal
  • 999Coil magenta
  • 555Steam violet
  • +2+2

    Pump

    Starts a stack at 2, or bounces one back and adds 2.

  • +3+3

    Turbo

    Starts a stack at 3, or bounces one back and adds 3. It changes who faces the big numbers.

  • Tag

    You pick who goes next, so the player about to go out has to wait.

  • Rewire

    Plays on anything. Name the color everyone must follow.

  • Backfire

    Sends a stack straight back, locked. No more bouncing: they take it or bail.

Who it is for

Game night, the loud version

  • Families. Ages 7 and up. Gentle mode turns off the timers and calls FUMES! for you, so the youngest player is never caught out.
  • Friends. Mayhem mode adds Pile On, where anyone can jump into a stack. Starting a fight has never been riskier.
  • Big groups. Up to 8 at one table, with smaller hands so it never drags.
  • The opener. Ten minutes to warm up a room before the next game.
BACKFIRE poster: the painted flame logo over a lit-fuse bomb and a fan of orange, teal, magenta and violet cards on a ring of fire.

Why it beats a normal card night

All the shouting, none of the arguing

  • No rule arguments

    The game knows the rules, so nobody argues about whether that card stacks. Moves light up only when they are legal.

  • Nobody gets knocked out

    Bail Out and a cap on every hand mean one disaster never ends your night. Everyone is dealt back in.

  • It actually ends

    Three hands, about 10 to 15 minutes, then a podium. Then somebody says "one more", and you deal again.

  • Every turn is worth watching

    The count, the duel, the GOTCHA! race. Even when it is not your turn, you are in it.

  • Nothing to shuffle or lose

    No deck to deal, no card under the couch. Phones are the hands and the screen is the table.

  • Up to 8 at one table

    Smaller hands for bigger groups, so eight players still move as fast as four.

After launch

Four expansion packs in the works

The base game comes first. These change the rules when the host switches one on.

The BACKFIRE box with the four expansion pack boxes: Team Brawl, Secret Agendas, Sabotage and Office Party
  • The Team Brawl expansion pack box

    Team Brawl

    2 against 2, 3 against 3 or 4 against 4. Partners sit apart and share one score.

    Coming soon

  • The Secret Agendas expansion pack box

    Secret Agendas

    A secret mission on your phone every hand. Pull it off and your score drops.

    Coming soon

  • The Sabotage expansion pack box

    Sabotage

    Four chaos cards: Mirror, Redraw, Static and Fuse.

    Coming soon

  • The Office Party expansion pack box

    Office Party

    Gentle rules and trivia wilds, made for the work party.

    Coming soon

Be first to play BACKFIRE

One email when it opens, and nothing else unless you tick the box. We never sell your email. How we use your email

Questions about BACKFIRE

Do I need to download an app to play BACKFIRE?

No. BACKFIRE runs in the web browser. One person opens a room on a TV, laptop or tablet, and everyone else scans the code with their phone camera. Your phone becomes your hand of cards.

How many players can play?

From 2 to 8, each on their own phone. Hands are 7 cards for 2 to 4 players, 6 cards for 5 or 6, and 5 cards for 7 or 8, so a big table still moves fast.

Do we need a TV?

No. A TV, laptop or tablet makes the best table, because everyone can watch the pile and the count from the couch. Any screen the room can see will do.

Is BACKFIRE free?

Pricing comes at launch, and this page will show it then. For now you can leave your email and get one message when the game opens.

How does the bounce-back work?

A Pump puts 2 on the count and aims it at the next player. They can take that many cards, or play a Pump or Turbo of their own, any color, and send the whole count straight back at you, bigger. It goes back and forth between the two of you. The count stops at 10, and when it gets there it blows on whoever started it.

Can kids play BACKFIRE?

Yes, ages 7 and up. If you can match a color or a number, you can play. Gentle mode turns off the timers and the race to catch a missed call, which suits a first game or younger players.

How long is a game?

A hand takes about 3 to 5 minutes. A game is three hands and takes about 10 to 15 minutes, then the podium. The host can pick one quick hand or five for a long night.

When does BACKFIRE come out?

There is no date yet. Leave your email on this page and you get one message on the day it opens, and nothing else unless you ask.

Do I need BACKFIRE to use an expansion pack?

Yes. Each pack adds new rules or cards to BACKFIRE, so the host needs the game first. Guests never need a pack: they play whatever the host switches on.

While you wait

You can play a card game on the TV tonight: Crazy Eights uses the same kind of table, and Liar's Dice is a bluffing game for the same crowd. Or browse all our party games and see how a room works.

Join a game

Type the four letters on the host's screen.

No app and no account needed. Guests always play free.